Blender 2.41

Thursday 26th January 2006

Wow...that was quick.

With less than one month of development time, this has been a short and sweet release cycle. The focus of this release is the Game Engine which has added a number of nice new features such as GLSL shaders, the capability of using multiple materials and uv maps; multiple viewports; as well as a number of important fixes such as the return of the armature system. Of course Blender's core tools also have been improved, with subsurf aware UV mapping; the addition of a live sculpting tool; set chaining; a number of python script additions and improvements; and the addition of the python Pose module along with other python improvements and fixes.

Releaselog.

Download page.

If you can, use BitTorrent to download Blender - less load on the Blender Foundation servers and their friendly mirror sites.